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Gentle_Giant

Project Type

3D Modeling

Date

Spring 2022

Location

DePaul University

Summary: For this project, I used Maya to model a character using a client's specifications.

Details: For this assignment, we were asked to create a simple, low-poly character based off of the prompt we received at the beginning of the process which would give us both the animal we were supposed to base our designs off of, as well as its archetype and time period/style. The prompt I received was a "Hero Kudu in a Fantasy style", and so I developed a character to fit these traits. I went through several rounds of concept models throughout this process in order to better develop my design for this character, and eventually decided to create a "gentle giant" type of character, illustrated through his pose. The character itself was modeled through the use of only two cubes in order to maintain a low polygon count, the first cube serving as the body while the second cube was modeled into the head and antlers. The items were modeled separately, although I attempted to keep their polygon count low as well.

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